Deeper Waters Podcast 9/23/2017: Kevin Schut

What’s coming up Saturday? Let’s plunge into the Deeper Waters and find out.

People who know me know that while I am certainly big into apologetics, I’ve also had a love of video games all my life. A few months ago, someone gifted me Console WarsThis is a book about the war between Sega and Nintendo, which was a major war in my generation growing up. As I was reading it, I read about Emil Heidkamp who was a devout Christian in the field and helping to produce video games, including such classics as Castlevania. I wondered why it was with my love of games that I had never had someone come on my show to talk about that.

I took to Amazon then to see what I could find. Perhaps you could find some people writing on this, but are there really any professionals in the field? Is there any really scholarly work? Fortunately, I found what I was looking for. I found someone with a Ph.D. in a related field who had written a book on video games and Christianity. He took a very positive approach as he is still a gamer himself and still a devout Christian. I got in touch with him and he was very interested in coming on and now the date has come. The book is Of Games and God and the author is Kevin Schut. So who is he?

According to his bio:

Kevin Schut is the Associate Dean of the School of the Arts, Media, and Culture and Professor of Media and Communication at Trinity Western University in Langley, BC, Canada.  He’s the author of the book Of Games and God: A Christian Exploration of Video Games, and he spends his spare time playing Mario Kart, King’s Quest, and Overcooked with his 3 daughters.

We’ll be talking about various connections between Christianity and video games. How can Christians partake in a field where there is violence as there is in many video games? Does this go against the teachings of Christ? Schut has three daughters, and yet we know that there are many games out there that do in fact highly sexualize women. What are we to say about that?

What about video game addictions? Don’t people spend way too much time playing video games? Some people have even suffered health problems and death due to video game addiction. Are we enabling people to get addicted? Why should we even be playing video games when we have to spread the message of the Gospel?

Also, what about Christians who want to go into the gaming industry and produce games? What do they need to be doing? Are we just going to wind up like we have in other media fields where we will produce media that will be great at reaching other Christians, but not so great at reaching everyone else? Haven’t Christian video games, like Christian movies for the most part, been just awful?

I hope you’ll be listening next time as I combine two great interests of mine for an interview and we talk with someone who has looked in-depth at these kinds of issues. Please be looking for the next episode of the show. If you haven’t yet, also go on ITunes and leave a positive review for the Deeper Waters Podcast.

In Christ,
Nick Peters

Book Plunge: Console Wars

What do I think of Blake Harris’s book published by Dey Print Publishing? Let’s plunge into the Deeper Waters and find out.

This is not a book about apologetics.

This is not a book about Christianity.

This is a book about video games.

Yep. Video games.

And yet I think it’s a book helpful for apologetics and Christianity.

A friend gave me this book as a Kindle gift and I always like to try to read books that are gifted to me. It’s about the battle that took place in the late 80’s and early 90’s between Nintendo and Sega. How is it that Sega wanted to take on the giant of Nintendo? What worked? What didn’t? Why is it that Nintendo eventually emerged from that battle and now Sega makes games for Nintendo?

My bias right at the start. I grew up a Nintendo guy. I always favored Nintendo. The time I began bending that was to get a Playstation and that was for only one game. Final Fantasy. The series had moved over to the Playstation and I wanted to be able to play the games.

It was fascinating to read this book and realize about all that was going on behind the scenes when I was growing up that I had no idea about. Why was it that I never saw commercials for Nintendo games when I was growing up? I figured it was because word of mouth and the magazine Nintendo Power were far better ways of advertising. What was going on when Howard Phillips left the company? How did Nintendo and Sega come to be?

There are a number of main characters in here. There was Howard Lincoln, the lawyer who joined up with Nintendo and eventually became their chairman. There’s Peter Main who was vice-president of sales and marketing. Minoru Arakawa was the president of Nintendo of America and the son-in-law of the main company head Hiroshi Yamauchi. Other characters at Nintendo were Bill White, who eventually went to Sega, and Tony Harman.

At Sega, you had Tom Kalinske who was the president of Sega of America. He was hired by Hayao Nakayama who was president of Sega of Japan. Kalinske had several working with him like Ellen Beth Van Buskirk and Al Nilsen and for awhile, Steve Race, before he moved over to work with Playstation.

Other characters show up as well. Emil Heidkamp is one who was a noted Christian presence at Konami and if you ever played Castlevania, you owe it to him. Olaf Olafsson was one of the main people instrumental at Sony in getting them in the video game industry in the mid-90’s. There are more people overall that were involved in everything.

So what kinds of things did I learn? For one thing, I went through this realizing that I had never thought about marketing the Gospel. Now by that, I’m not at all saying we tone it down or change it. Not for a second. I am saying we need to consider how we present it. Someone out on the streets with a bullhorn is giving out the Gospel. Someone making an informed presentation at a church on the resurrection of Jesus is also doing that. Who is likely to have more results? It’s not changing the product. It’s doing what we can to present the product in a way people will like and respond to and catch their attention.

This is especially essential to do today. If you are making a presentation and within the first few moments you do not grab your audience’s attention, you will probably not get it back. They’ll go to their IPhone or anything else at the time. We have to find a way to present the message in a way that reaches them, informs them, and convicts them.

At the same time, we can’t be overly aggressive. One of the big mistakes that Sega made was they tried to overstep and do too much. In the end, that doing too much cost them because they focused so much on the style that substance was lost. Thus, when it came time for a product of substance, it wasn’t ready to go out. I could say more about this, but there would be spoilers for those who haven’t read.

Nintendo, by contrast, had an idea of slow and steady wins the race. Despite the increasing power of Sega, they never really saw them as a threat. Nintendo was focused on substance more than anything else and they believed that time-honored tradition focused on good games was what would win the day.

We must also be working together. When you look at Nintendo of America in their relationship with Nintendo of Japan, there are some disagreements, but overall, everyone is on the same page. Not so when it came to Sega of America and Sega of Japan. These two were often working against one another. Japan always had the final say which often would cripple the American company. We in Christianity must not be so caught up in internal debates that we aren’t working as a unified front. Had Sega of Japan and Sega of America actually been working together, things might have turned out rather different.

Honesty must be a large part of all that we do. When Nintendo released Super Mario Kart, there was talk about it having something called Mode 7. This was a real thing which allowed for some 3-D imagery to take place. Sega had to find something they had that Nintendo didn’t. They found it buried in their games somewhere and it was called Burst Mode. They decided to name it Blast Processing. What did Blast Processing do that was so unique?

Well, nothing.

I mean, it had an effect, but the effect was miniscule. That didn’t stop Sega from making commercials about it acting like it was this great big innovation. The sad thing is that they knew that it wasn’t.

I was very surprised when moral issues came into play. Emil Heidkamp met Tom Kalinske at a show once and talked about how he had become a born-again Christian. Heidkamp worked with Konami and had a standard for the entertainment they would produce and was concerned about where the industry was going. He ultimately left when he saw Mortal Kombat. Kalinske heard his concerns, but when it came time to push the envelope into areas that Heidkamp would not have liked, Kalinske decided to do it. That included finding a way to cheat the system on Mortal Kombat so that Sega could have the blood and violence that Nintendo wanted toned down. Throughout the book, Kalinske will then have issues of conscience, but push them away.

Eventually, some companies started looking into video games and being concerned about the effects on children and such. When Kalinske got a call about this, he seemed to go into a panic mode and tried to explain things the best that he could. When Howard Lincoln of Nintendo got that call he just said “It’s not us.” The difference was remarkable.

By the way, a word about Howard Lincoln. At the end when Kalinske does retire, he gets a very nice letter from Howard Lincoln. This was something that really showed me the character of the Nintendo people. They weren’t saints to be sure, but I think they always tried to play by the rules.

While the lessons I learned were good, ultimately, this was also just a fun read. I could hardly put it down. In many ways, I got to relive my childhood and see so many games mentioned and events that I had forgotten about. I remembered the World of Nintendo centers that I always looked for in the department stores as a kid and I remembered the Play It Loud campaign. It was amazing reading about what was going on that I had no idea about. (Unfortunately, that also included some brief reliving of the travesty that was the Super Mario Brothers movie.)

I understand there’s a documentary being made based on the book. I eagerly look forward to seeing it. Console Wars was a wonderful read and anyone who grew up and saw this battle owes it to themselves to learn what all was going on.

In Christ,
Nick Peters

 

Nintendo, Sega, and the Gospel

What do the console wars of the 80’s and 90’s have to tell us about Christianity? Let’s plunge into the Deeper Waters and find out.

A friend recently gave me a Kindle gift of the book Console Wars and I have started reading it. It’s all about the war between Nintendo and Sega in the 80’s and 90’s. Now I had always been a Nintendo guy. What made me get into Playstation also was just one thing. Final Fantasy. Reading through this book, I think back to my own growing up time and all the events going on behind the scenes that I had no idea of and the connections Nintendo and Sega had with other events that I was unaware of.

I also am thinking about the Gospel. Sega did take on a giant in Nintendo. Ultimately, we know that they eventually lost to the point that now they make games for Nintendo. Still, there is something we can learn here. If we’re in apologetics, how do we take on the giant of unbelief today? If your objection is that Sega lost the war still, then I remind you that there is no silver bullet in evangelism. Perhaps we can learn from where they succeeded and from where they failed both.

The usual reply I get to something like this is that using some sort of marketing technique will mean watering down the Gospel. Not at all. We do not need to change one thing about the Gospel. We need to say sin is sin and Jesus is Lord and everything else still. What we can do is change our presentation to better reach the people.

Part of this is finding out what drives the desires of the people. For instance, we can consider that we think a series that has a great actor or actress in it could sell well, but this doesn’t follow. The Crazy Ones had Robin Williams in it and yet it only lasted one season. The Big Bang Theory did not have an all-star cast at the start and yet it is just now finishing its tenth season. What did the latter have that the former didn’t?

We’re seeing a lot of superhero movies coming out nowadays. Why? What is it about superheroes that drives us so much? This also includes retro heroes. I went to see the Power Rangers movie as soon as it came out as an example. That is a series that has been going on for over twenty years despite the basic theme never changing. What is it about all of these that is the draw?

Music. This is one area I do lack a lot in. My taste in music is pretty much restricted to Weird Al Yankovic (the greatest musical genius of all time) and video game music. If I had to choose a decade, I would go back to the 50’s and 60’s. I consider too much of modern Christian music to just be light and fluffy. Still, why do people like the songs that they like?

As we come to understand people and what they like, we can come to learn how to approach them. If you go to an honor-shame culture and you give the Gospel in a Western way, you will not reach a lot of people with it. Describing God as a judge to them means He’s someone who can be bought off easily with a bribe. Talk about sin and they’re confused. Talk about broken relationship and dishonoring God and they will understand. In the same way, we have to work with our culture.

We often go on to the truth question immediately, but that might not be where they’re at. If it was truth that was the driving force, everyone would be going to the library regularly trying to study and learn. Perhaps we need to find out what drives the culture and how we can use that.

C.S. Lewis did this with the Chronicles of Narnia. Few little children would really go to a library and get a book about Jesus and study it, but in learning about Aslan, they found they learned about Jesus. Lewis managed to sneak past the watchful dragons of his day. If we present just an argument and have no reason for people to really care about the argument, then the fact is they will not care about the argument.

If you think I’m changing the Gospel, again, I am not. Christians have adapted themselves to the internet, social media, and any other new forum that has come along. My own ministry partner makes apologetics-themed cartoons on YouTube. The material he presents does come from scholarly sources. Again, few people will go out and read those scholarly sources, but having it in an entertaining format brings it to the people. The entertainment factor also makes a point of it. Several years ago Boss Tweed’s biggest problem was a cartoonist named Thomas Nast. Why? Because he knew people would not read articles against him, but they will read cartoons.

As we go into these other areas, we need to make sure we’re producing high quality material. If we make Christian movies and only Christians see them, we really haven’t done much. The Case For Christ movie recently has been a great exception to this. Even Richard Carrier said that it’s a good movie. There was no scene in it that you had the Gospel rammed down your throat. Too often in Christian films, we have thought we had to spell everything out because otherwise, the audience is just too stupid to catch on. It’s worth pointing out that Lee Strobel’s original book The Case for Christ caught on so well because he made it not just a book of facts, but a story with real discussions going on. We could argue that the Da Vinci Code did the same thing. Sure, the information was bogus, but the concept was the same. People started thinking about the claims of the book more and if we wanted academic discussions, that was a gateway to those discussions.

At this point, I’m still pondering how all of this will work out. The main point I have is to find the people where they’re at and start with what matters to them, why it does, and see how the Gospel meets that need. For instance, we can talk about the truth question all we want, but it’s not likely to faze a guy who is not becoming a Christian because he wants to keep having sex with his girlfriend. If you think that scenario doesn’t exist out there, you’re incredibly naive. What we can point out is that the Gospel has an extremely high view of sex (I find it amazing that so many non-Christians treat it as if just a biological function and physical activity alone and we’re the ones saying it’s so much more) and that if we go the path of Christianity and its rules on sex and marry with those, we can have a far better sex life than we would without. We are not opposed to his desire for sex as there’s nothing wrong with that, but we think that the Gospel has a much better way to appreciate it. Note that in all of this, I did not say that sex outside of marriage is okay. It isn’t. It’s just going to be convincing someone that they can hold off on something now so that they can appreciate it in a greater way later on if they marry.

Like I said, I’m still pondering. I’m only about a fourth of the way through the book and I’m sure there’s a lot more to learn. I’m taking Kindle notes regularly to try to see what steps were done that I think correct and what steps were incorrect. How did Nintendo successfully share their product? How did Sega not?

I appreciate any suggestions anyone else has on this. Consider this blog some thinking out loud as you will. This is not the final word on a conversation, but I hope it will not be the only one either. I prefer it to be the first of many here.

In Christ,
Nick Peters