Producing Christian Media

Can we make good material? Let’s plunge into the Deeper Waters and find out.

I recently started going through one of the Assassin’s Creed games because I have heard there is a lot of religious symbolism in there, and indeed there is. I was told to start with the Ezio Collection. Turns out it looks like the game is the second one, but that’s okay. I’m still getting what’s going on.

To explain what is making this appealing, it is set in 1474-1499. When you come across a character, you are allowed to push a button and get a brief synopsis about them and their life. Some of these are people I have never heard of, but I am learning that historians have been studying them.

I also understand the layouts of the towns are made to be remarkably just like the towns that they are in. I was looking up some information on that just now and what do I see but places like Ireland are using Assassin’s Creed to attract tourists. Gamers are wanting to go and see these places that they have played games in so much. Yes. We don’t just want to sit on a couch playing games. We want to do things.

Of course, in this game, there’s some physical activity. You encounter townspeople that want to kill you and you get involved in fisticuffs. Your character is incredibly athletic and can run and jump across roofs and climb buildings practically like Spider-Man. That’s cool, but really, for a game, it’s not really the main draw.

What is fascinating is realizing I’m actually getting to interact with historical figures. I’m playing last night and come across Leonardo Da Vinci and I’m thinking, “Wow. I’m going on a mission for Da Vinci.” Not only that, I read in the game that he was born out of wedlock and he was a horrible procrastinator. I look it up online after and lo and behold, that’s right. That is fascinating and that knowledge is very unlikely to leave me any time soon.

That left me wondering, “What if we could do the same thing for the Bible?” Imagine playing a game where you get to be a soldier in the time of David and Saul. Imagine being a peasant in Judah at the time of Jesus. Imagine being a traveler in the Roman Empire at the time of Paul. There are so many scenarios you could do.

Now I have been told there is a company that is working on making Christian video games. I hope it’s an enjoyable one because I have seen non-Christians on videos about Christians video games saying they would play a Christian game if it met one standard. It’s a really simple one.

The game needs to be fun.

Too often when we make media, we make media that we enjoy and don’t consider if anyone else will. Who goes to see many secular movies, hear secular songs, watch secular shows, and play secular games? Christians and non-Christians. Who goes to see Christian movies, hear Christian songs, watch Christian shows, and play Christian games? Christians. Do you know a non-Christian who has a subscription to Pureflix? I’m not saying Christians can’t make things for Christians, but we also need to make materials that non-Christians will want to interact with that can get them interested in Christianity.

If people are playing an Assassin’s Creed game and wanting to visit Ireland as a result, what if they play a similar game and want to study the Bible as a result? What if they get introduced to historical aspects that they never would have known of? The account doesn’t just become words on a page, but something they see and interact with and they get to see what the world of the Bible is like.

Not only this, but I think this is one of the best ways we learn. We learn by doing, and that includes playing. One benefit I have had in apologetics is I have been on the internet and debating these issues so much so where you have to know them immediately and be ready to share them. We could see a parallel in the Karate Kid with behaviors like painting the fence. Daniel didn’t realize he was learning the motions of karate the whole time.

We live in an age of multimedia and we need to use it. Now I do not know enough about programming to do such. I am still looking for a YouTube expert to help me with my videos! I would be glad to provide historical and theological information for a game though as I’m sure many others would.

I look forward to a day when the best material out there is not made by secularists, but made by Christians. Make it real.

In Christ,
Nick Peters
(And I affirm the virgin birth)


Book Plunge: Pilgrim in the Microworld

What do I think of David Sudnow’s book from Boss Fight Books? Let’s plunge into the Deeper Waters and find out.

This could be the first game ever published about what it’s like playing a video game. In this case, the game is called Breakout.

At this, some younger gamers and readers could be thinking “I haven’t heard of that one. Is that about having to rescue someone trapped in an enemy prison and going behind enemy lines to break them out?”

Well, not exactly.

“Okay. So is it a fighting game where you fight one-on-one with an opponent like Street Fighter and have to break out your best moves?”

No. Not really.

Okay. So what is this game I’ve never heard of?

It’s this:

Yep. That’s Breakout.

Seriously? A guy wrote a book on this?

Yes. Yes, he did.

Sudnow’s experience starts at this place in ancient history known as an arcade. There was a time even when people had home consoles when people would meet at arcades and put quarters or tokens that cost a quarter apiece into a machine and used it to play a game. Many people would come and watch and take turns playing these games. Sometimes, people could play games alongside each other or against each other. You could sit inside models of cars for racing games or hold a gun for a shooting game.

Yours truly actually worked at one of these places once.

So Sudnow sees his son playing a game called Missile Command. He finds himself intrigued by the simplicity of it all and yet also by the dedication his son has to this. He thinks that normally we think of war as something awful, and we should, but Missile Command has a rather simple thesis to it that is much more innocent. You have a number of towns and you have to intercept missiles that are being fired at them to preserve those towns.

Sudnow gets this ancient machine that is even pre-Nintendo, (Which is even pre-such systems as the 64 or the Wii) called an Atari. He is told there is another game fans of Missile Command might like called Breakout. Sudnow starts playing this game and while his forte is playing the piano, before long, he finds himself intrigued by this game.

Sudnow wants to beat this game and studies it intensely. At what angle does the ball shoot out? How fast does it go? What changes from shot to shot? He looks at his TV from different angles and puts tape on the bottom in an effort to measure where the paddle goes to hit the ball. I hope Atari was near where he lived at the time because he even goes to Atari to ask them questions about how to play the game well. (Keep in mind kinds, we didn’t have the internet back then and even growing up, many of us had to read Nintendo Power or actually on some rare days, call the hotline for help and sometimes, we could even do this really archaic practice called writing a letter and putting it in the mail and waiting for a response.)

What this shows really is from the beginning, people have an amazing dedication to games. Think it’s just video games. Think again. Exhibit A? Sports. Even if we go back to Greek and Roman times, the Olympic games were a major deal. Cities could even get tax-exemptions for victorious contenders in the games. Today, we have multiple channels dedicated to games on cable as well as I’m sure many streaming services. How much is spent on sporting events every year and how much do we pay athletes for what they do?

Games matter.

Games seem to pull out in people a drive to succeed like nothing else does. Have people game and they want to be the best that they can. People invest so much work in something that often times won’t even benefit them financially.

We as Christians I fear have been too quick to condemn such. This is part of our reality. This is part of who we are as people. Why? What can we learn about ourselves from this? Can we take this drive and use it for the kingdom?

While the reading is fascinating, there is something absent. We don’t really see much of David’s social interactions while he is gaming. Where was his wife? Where was his son? I would have liked to have read about that. Did Paul think it was cool having a Dad who played video games? Did his friends think the same? Was his wife getting annoyed at her husband so intently studying Breakout and just saying “Could you instead clean the dishes sometime?!”

This is reading I did for my planned PhD research and the best walkaway I get from it is a reminder that this is something that really taps into who we are as people. We are a playing people. We don’t just play out of instinct. We purposely play.

Now it’s up to us to figure out why that is.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Book Plunge: The Greatest Stories Ever Played

What do I think of Dustin Hansen’s book? Let’s plunge into the Deeper Waters and find out.

People love stories. Whatever the medium is, you will find a story behind it. I suspect a lot of cave drawings are rudimentary tellings of stories. Whether we are reading Genesis or Gilgamesh from the ancient world, whatever you think of these accounts, they are at least stories. Now in the case of Genesis, I naturally think it’s true, but we can all agree that it is still telling a story.

Then the Greeks come along with their plays and lo and behold, stories. While my philosophy is Aristotlean-Thomistic, I have to say the way Plato taught his philosophy, wrong though it be, is more entertaining. They were dialogues, aka, stories.

We move to more modern times and what do we see but films and television and lo and behold, we tell stories. Comic books give a new form of writing that tells stories. This time, you had pictures and words both and the page would turn at opportune times so that you couldn’t just easily look and see what would happen next.

Now we have video games and we have radically changed stories. We’re not just passive in stories. We are active in them. Pick up the Lord of the Rings and if you read it all the way to the end, Sauron is going to be defeated and the ring will be destroyed in Mt. Doom every time. If you play a game based on that, it might not happen. You might die along the way.

Having you make the choices also gets you caught up in the lives of your characters. Hansen writes about how he played Red Dead Redemption for instance, and ended up talking like a cowboy. Many people today can tell you where they were when they heard about the JFK assassination, Challenger exploding, or 9-11. While certainly not on the same level, many a gamer can tell you about their first memory of Sephiroth killing Aerith.

Hansen goes through a number of games, with spoiler warning of course, and tells about the stories and how the stories work. Some of them are really in-depth looks at the games. Some of them are short snippets known as book reports. Issues are discussed related to morality and how you make decisions in games. You’ll find classics covered here like Final Fantasy VII, Chronotrigger, Bioshock, and Psychonauts. Sometimes, I was tempted to look up games on the Switch Eshop library and see about getting them. I gave in and some are now on my wish list, and I will get notifications if the prices drop.

Gaming is the most interactive medium I suspect for telling stories. In it, players have the option to make real choices and can step aside from the story, if they do so desire, and go on side quests in a number of games. They can return to the story and do things they never had before and find new aspects. As I write this, we are awaiting the remake of Super Mario RPG which came out around 25 years ago and yet even still people are finding new things about the game. Now they’ll get to start all anew with that.

If you’re someone who enjoys stories, you should read this book to see how stories work in a new medium. If you’re someone who enjoys video games, you should read this book to learn to better experience games as stories. If you’re someone who enjoys both, you will be very happy indeed.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Our Need For Stories

What in us drives us to create stories? Let’s plunge into the Deeper Waters and find out.

I have my own section at and I invite you to check it out. A few days ago, I made a post about the problem of good vampires. What I am finding amazing about this is that there is a real discussion going on. Sometimes, it’s incredible to see what people comment on.

Just now I was watching The Big Bang Theory with one character asking about zombies. What happens if they don’t get human flesh to eat? They can’t starve to death because they’re already dead. I’m also going through Smallville again. This is my favorite series and started with two guys saying “Let’s tell an origins story of Superman.”

Comic books are well-known for creating massive universes as well and how many times have we had movies about the origin of Batman? These stories have so many installments to them that fans debate amongst themselves for each franchise what is and isn’t canon. You can have contradictory things happen in the stories so much so that DC created the Multiverse which led to several of its own problems.

In the gaming world, I am listening to the audiobook The Greatest Stories Every Played. Talk to some of my fellow gamers and what do we remember about a lot of our favorite games? The story behind them. Would that I could have my memory wiped and go through Final Fantasy IV again for the first time.

Why do we do this? Why do we debate about things that we all know don’t exist? People debating the Legend of Zelda franchise or Marvel comics or vampires aren’t doing so because they believe these exist. Despite that, they debate them and the debates can get awfully heated. Philosophy papers can easily be written on these topics. Indeed, if you want to see some of this, just go to Amazon and type in Pop Culture and Philosophy and see all the books that come up.

As far as I am aware, we are the only species that creates stories. Do we really do that for survival? Doubtful. It is possible to survive without stories, though most of us would consider that an impoverished life. You don’t need to read fiction, but many of us spend our time investing in a world of fiction. How many people can tell you every facet of The Lord of the Rings, for instance?

Lord of the Rings also led to popular role-playing games, including Dungeons and Dragons. Why do we play these? Because we like to use our imaginations and tell stories, but not only that, we want to be in on the story ourselves sometimes. We want to think about what we would do if we were in that situation. It’s easy to watch a movie or TV show or read a book and say to the character from the comfort of our homes, “Don’t go there! Don’t open that door! Don’t trust that guy!” Role-playing games can sometimes be the closest we get to making the choice ourselves and in the case of a game like D&D, if we’re playing with friends and not an electronic version, we can’t think of what we did the last time we played the game. Every time is new.

Today, I was telling another student about my research into video games and Christianity and how I think I am going to focus on stories and quests. Most people who are gamers like myself, we enjoy our hobby, but we also want more. We want real-life adventures more. I suspect this is why men watch the movies we do. We want to be the Avengers or we want to be James Bond.

Here’s another reason I suspect we make stories, which have been going on as long as we know of. Deep down, I think we all know that there is more than just this world. We do make some stories to explain reality, like the Just So stories, but we also make stories to tell for a longing that we have that reality is greater than what we see. A materialistic world is boring. We want a world of life.

I wonder if this could be behind the end-times hysteria many people have. Could it be we so much want to be a part of a greater story that we are convinced we are living in the last generation, even though numerous generations before us said that? Surely we must play a part in this? Could it also be why the belief is so prevalent that God speaks to us individually regularly? Surely I must play a part in all of this! Surely God has something for me and I need to find out what it is.

We can say social media contributes to this by making so many of us narcissists, but social media doesn’t create the idea. It just gives it a place to shine more prevalently. Social media too often just reveals who we really already are. Why do many of us do and say things that we wouldn’t do in person? Because on social media, it’s easy to put on a mask.

Everyone already has a story. I have said before that I think you could make a major motion picture of anyone’s life, and if you have a good director and cast, it would be a major hit. It’s incredible to think how much we are spending every year making games and movies and TV shows all because people love stories!

So I will be watching the debate on vampires and the discussion back and forth and enjoying it. I will continue playing some great new stories waiting to see what happens. However, I hope to continue living out my story and remembering that the story is not about me. It’s really His story. I just play a small part in His story, but I hope it’s a contribution that will make it better.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Gaming and Community

Do these two go together? Let’s plunge into the Deeper Waters and find out.

I am listening on Audible to Reality is Broken. It’s a book about the importance of gaming in our world and how gaming can help fix problems outside of the game. Over the weekend, I am listening to the book and I hear two statements that I think go together and are worth writing about.

The first is one that I’ve thought for a long time. Kids born after 1980 are generally more miserable than kids that were born before. Why? Because there was an emphasis on the self-esteem movement and self-fulfillment. Look within yourself to find your value and goodness.

That movement failed. Today, one of the supposedly most important things you can learn is to not hurt someone’s feelings. It’s as if this is the worst thing that could possibly happen to a person. It’s not. I am not saying to be needlessly cruel, of course, but too often we are walking on eggshells.

The second lesson is that those who are kind to others in gaming worlds are more prone to be kind to others in real life, even total strangers. Why should this not be? Being kind to a stranger in a virtual world can easily equate to being kind to strangers outside since after all, those people in the virtual world are strangers.

Many readers know I play Final Fantasy XIV. At one time, I remember being a character who was a miner trying to get some goodies from rocks in the field when another player comes by. He sees my equipment and says “You need something better. Wait here.” I do and a few minutes later, he returns with equipment he has bought or acquired through some other means (Though most likely bought) and just gives it to me. I couldn’t even tell you their name, but I remember it.

Another time, I had finished a dungeon raid with some other players and one of them stays after and works to tell us strategies that we could do to improve our gameplay. Again, I don’t remember who it is. I can’t even tell you what the strategies were. I can tell you that kindness was shown.

How do these two work together? Because if you try to look inside yourself constantly to find joy, you will be miserable. If you seek to do what you can to help others, you will often find greater joy. It’s almost as if that guy was right several centuries ago who said “It is better to give than to receive.”

“Yes, but if you’re going to say gaming kindness leads to real-world kindness, does the same apply to violence?” I don’t think so because first off, the literature I have read leads me to conclude that doesn’t happen. The second is because we all have within ourselves somewhere still a moral revulsion to certain actions. That can be overridden by many, but not all will do that.

We don’t come with a moral revulsion to helping others, though some of us do convince ourselves of one. If we can teach ourselves that that is good virtually, we will be more prone to doing that non-virtually. Not only that, but even virtually, if we are playing with real people, we are still helping strangers.

The self-esteem movement failed because it did the exact opposite of what we are to do. It told us to look within, but our own selves are a fragile foundation for joy. What does bring joy is community and knowing we have brought other people joy. So what about the idea though that many of us who are gamers are loners?

Also not really true. If anything, this is a societal problem. I live on a campus and I know that many of us just come home and stay in our own places and don’t really visit neighbors too much. Like many people though, if I meet a fellow gamer, we can connect instantly in talking about games like Zelda or Final Fantasy. Can that happen in many other fields? Of course, but there’s a special delight for us still when we meet someone with the same interests and can bond, especially helpful for someone on the spectrum.

If you have kids today, don’t raise them on self-esteem nonsense. It doesn’t work. Raise them to love their neighbor as themselves. That will give them true joy.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Quests Matter

Do we need something to do? Let’s plunge into the Deeper Waters and find out.

I don’t know if school was like this for you, but for the most part for me it was. I was the kind of student who did all my work in class, came home and played video games and other such things. Most reading I did was things like Peanuts, Hardy Boys, Nancy Drew, etc. Of course, I did read the Bible. I had that read for the first time in middle school.

Do I remember a lot of things I studied in school? Nope.

I thought about this listening to Timcast yesterday where Vivek Ramaswamy was on a livecast and discussing his philosophy. He did talk about the God-shaped hole, but he also applied it to purpose. Man needs a purpose in his life. Man needs something to do.

Question. Why is it that when a child gets home from school, things like video games and playing sports with friends matters more than the schoolwork does? Why is it that can still be the way today? If you don’t want to go with video games, go with something else. How many guys know more about their favorite sports team than their jobs? How about their favorite TV shows?

In these cases, we’re getting involved in something greater than ourselves. Reading a good fictional book can get you into a story that is different from your own and if you get caught up in it, you can literally lose track of the world around you. I have read many a mystery when I go to bed at night and I am still working out trying to figure out who it is. I remember reading Odd Billy Todd and when the story ended, felt disappointed because now I knew my interaction with these people I had read about was all done.

This can happen when you watch a movie or a TV show. To this day, I remember the first time I watched Smallville (Spoiler alert coming) and I got to season 5 and saw the death of Jonathan Kent. That was painful for me when I saw it. I respected that man so much he was like another father to me. I’m sure many of you can think of a similar case.

And as a gamer, when I play a game, I find myself getting caught in a story and I want the story to succeed and I want to be the best that I can be at the story. I want to learn what I need to learn to bring about the best outcome in the story. All of these get us caught in something greater than ourselves and from the world of gaming, I call them quests.

I remember talking to a professor here who told me thinks tests are the best way to have students learn something. I disagreed. Any student can spend all night cramming and memorizing the information and then ace the test and just a bit later, forget it all. It was not learned to succeed outside the classroom. It was learned to succeed at the class.

However, what classes can you be interested in? Ones where you see something that is immediately relevant to your life outside of the classroom. If you enjoy philosophy and history, you will readily learn those and really, the tests won’t matter to you. Instilling a love of the subject and seeing its relevance helps you learn it.

Now what about Christianity? I have often written about a major problem we have in the church is we make evangelism being all about going to Heaven. Why do you get saved? So you can go to Heaven. Why do you repent? So you can go to Heaven.

What if we make it about something else? What if we say Christianity is the story of good conquering evil. Peter Kreeft once said about apologetics that it’s the closest you get to saving the world. That’s a statement I remember. What if Christianity was not about you? What if it was about your role in a story greater than yourself?

What if you learned this stuff from the Bible not just so you could know it, but so you could apply it in the battle? What if it was not just about being a good person, but being a heroic person? What if it was depicted as a battle to win the souls of the lost and stop the spread of evil in the world?

This is one reason my PhD research at this point is set to be on video games and Christianity, with an emphasis on the importance of quests. Games draw us in because we get drawn into something greater than ourselves. Hopefully, we will do the same with Christianity.

And in the end, maybe that could help our evangelism.

In Christ,
Nick Peters
(And I affirm the virgin birth)


Should Christians Play Diablo?

Is this the devil’s game? Let’s plunge into the Deeper Waters and find out.

A really good friend of mine shared with me yesterday about someone complaining about KFC because they are teaming up with Diablo for a promotion. Now some of you who know about Diablo being put out by Activision might wonder why I’m commenting on this seeing as I came out against Activision in yesterday’s post. I still stand by that, but for the sake of argument, let’s suppose that this game was made by a different company. I want to just look at the game as a game.

I went to the KFC page and saw several people talking about how demonic this game was. Evidence they gave of that? It just was. One lady who I replied to messaged me and decided to show me this picture as clear evidence that the game is demonic.

Sorry. That doesn’t cut it for me. Depicting an evil being as something that looks evil is actually being accurate. If you look at descriptions of the devil in something like, say, Dante’s Inferno, it’s nothing pretty.

If we were to take the book of Revelation and turn it into a full movie along the lines of Left Behind, a series I definitely don’t agree with, the devil would come out looking pretty awful. Can you imagine what the Beast would look like if he was pictured literalistically?

I was also told to look at the horns on this creature. The horns! Well that clinches it!

Except when you look at Revelation 5, you see horns on the Lamb. That lamb is Jesus, so if horns on something make it evil, then I guess you have a problem with Jesus. If anything, I think the devil would be upset as being depicted as a villain in a video game that an adventurer can defeat. (I understand the story is about defeating the mother-in-law of the devil, something I don’t think really flatters the devil.)

Naturally, satanism was also thrown about. Real satanism doesn’t have anything to do with satan. Satan is more seen as a symbol as being a rebel against society. It’s essentially humanism. If you go with the whole self-esteem movement, you’re a lot closer to satanism that way.

Now keep in mind in saying this I’m not saying everyone should play this. If you still don’t think it would be right for you to play, that’s fine. What I am concerned about is the jumping into panic mode immediately. I am much more concerned about the philosophy at Activision than I am about this game. When I say I wouldn’t play this game, it’s not because it’s Diablo, but because it comes from Activision. Now I might not play on other grounds such as I just don’t normally care for games that are M rated.

However, that’s another point. Someone else did tell me that this game is M rated because of all the blood and gore. Okay. That’s why it’s left to mature adults to make their own call, but if we went that route, go look at the Parents guide for Schindler’s List in IMDB. Much of the material is severe. There is full graphic nudity and there is extreme blood and gore.

Yet everyone should see that movie at least once.

Christians. If you go with simplistic arguments, you will come across these kinds of problems. The world will also look at it and tell you you are being hypocrites, and they will be right. If you don’t want to play something because it depicts a demon like this, but you have no problem with Lord of the Rings with the balrog, then the issue is not the being in it. If the presence of such a creature is the problem, it doesn’t get a free pass because, hey, a Christian made it.

Not only that, but we are fighting the battles in the wrong spot. The real threat to watch out for in a movie or anything like that is the worldview that is presented. There are a lot of cute cartoons and movies that parents will let their children watch that have a horrible worldview to them. Star Wars will give you a very pantheistic worldview. Star Trek is humanism. Am I saying to avoid those? No. However, we must be discerning in all that we watch, read, play, etc.

Learn to discern. That’s the bottom line. Don’t fall into panic. Go for what seems like an obvious threat to you and you’ll miss the real underlying ones.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Leave The Children Alone

Is there a problem with leaving the children alone? Let’s plunge into the Deeper Waters and find out.

Many of you reading this are not gamers, and so when I tell you there’s a big debate going on in the gaming community, you might be tempted to dismiss it. Don’t. This actually is relevant to you. If you have children in the school system, you need to pay attention to this. If you care about what the LGBT group is doing, you need to watch this.

It all started with someone complaining about the Armenian parents protesting their school considering more Pride material and the parents didn’t want this. An altercation took place and no one knows for sure who started it. One streamer posted about it and said we’re in a dark place and we should just let people love who they want.

A streamer who goes by NickMercs replied with saying that they should just leave the children out of it. That’s the real issue. You can see the tweet here.

NickMercs had made a bundle collaboration with the Call of Duty game series put out by Activision. After he said this in response, the bundle was removed from the store. The response by the fans was immediate.

They aren’t happy.

Here is what Call of Duty said themselves.

One other major streamer known as Dr. Disrespect decided that that was enough. He made a livestream video of him removing the game from his library. There is language in this if you don’t want your children to watch.

Now many of these guys would really see no problem with the LGBT community. They’re in many cases for “equal rights.” However, they do not want to see children being targeted and in comments sections are often tagging the FBI to alert them about groomers and pedophiles. (Personally, I don’t think we should say pedophiles as Philia is just friendship. Pederasts is a much more accurate term.) Many of these guys grew up playing games and are not parents themselves.

Some of these people are now saying that the community as is is a cult. If you say one thing that goes out of line against them, then they shut you down. Note that this is not saying that all people who are LGBT are cultists, but there is a mindset.

And let’s consider this still. What was the supposed statement made that went against pride? Leave the children alone.

So if you are making a statement about leaving children alone, you are opposed to pride and you are anti-LGBTQ?

That says a lot, doesn’t it?

I already shared a post about what is going on here and another one recently here. However, the gaming community has found another video and are letting others know what is going on. I urge you to go to around 5:40 in this video, although if you want to watch the whole and hear more about the “controversy”, feel free. Please do not watch this with small children around.

The LGBT group is now making it clear that their goal is to get the children. Our president has also now draped the White House in the rainbow flags so you know what side he is going to fall on. The big battle of our generation is going to be for the safety of our children.

The gamer community could have been one of the worst to go after. These are people who play games where they often have to plan out strategies, get all the information they can, and work as a team. Many of them also want to pass their hobby on down to their children so you can expect they want to have a good relationship with them.

There is an active movement going on to boycott Activision and Call of Duty. It’s odd that Activision has chosen to jump on Nickmercs immediately when they themselves have a less than glamourous history. They ignore repeated complaints from gamers about their games, but they jumped right on this one. Also, it’s worth pointing out that in America, many of their games have pride flags in the games, but for some reason, if you’re in the Middle East you don’t get those. Really standing with the LGBT community. Right?

If you’re a non-gamer and you made it this far, I hope you now see that this is relevant to you. They are coming for your children and if you stand against them, you are the enemy. There is no community they will not try to get a foothold in. If you are a non-gamer, speak out against Activision and Call of Duty anyway. While I don’t play Call of Duty, I am a gamer and I am taking this very seriously. I have spent much of this weekend watching the videos on this gathering more and more information.

Parents. Please step up now. They don’t want to leave your children alone.

In Christ,
Nick Peters
(And I affirm the virgin birth)



Book Plunge: Play More Games

What do I think of Matt Larson and Mark Krupa’s book? Let’s plunge into the Deeper Waters and find out.

For those following me on YouTube, there have been some difficulties, but I have not given up Gaming Theologian at all. I’m still doing a lot of the research, which includes this book. I saw it during Amazon browsing and kept waiting for the Kindle price to drop some, but no. I went on and got it. It’s not wildly expensive, but I was still going through another book at the time so there was no rush.

But I did get it and I found myself enjoying the book. Most of the chapters are really short and can be read one at a time. The author is an avid gamer himself who has three boys who are also gamers. The whole family is Christian.

I don’t understand the title as there’s really no reason given to play more games. It’s more like understanding game playing. Why do people play games? How should parents handle matters? How should grandparents? What do kids want their parents to know?

Yes. That last one comes up. There are chapters where the sons are interviewed and give their answers to questions about gaming. These are definitely chapters parents need to read.

There was even a chapter interviewing the grandmother about her grandson’s interest. Nothing was left unturned. This shows not only an outsider perspective, but it also demonstrates the importance of family in all of this.

One of my favorite looks was finding couples who game together. Ah. The dream. Whenever I hear about couples like this, it gives me a little bit of hope again. It would be great to find a devout Christian girl who loves to play her games as well.

One of the most important parts though is a look at life in the Czech Republic. Here, one of the authors comes as a missionary and works with the people there and gaming has been an inroads to help with the church. For those who don’t know, gaming is a very close-knit community. I don’t know much about GamerGate, but from what I have heard, the gamers all came and worked together to accomplish goals regardless of political or religious views.

As the missionary sought to set up a community and used gaming events to do so, non-Christians would come and help out and explain the best ways to bring about such an event. If you’re wondering, yes, there were non-Christians who came to Christ through the love of a Christian gaming community. Right now, I am trying to do what I can here on my own campus to help us reach gamers in the area.

This book is a very enjoyable read and like I said, it’s short. You will also laugh at several times, particularly a chapter that I loved the opening where Larson talks about the things his children say when they are watching him gaming, and he’s not doing well at all. If you want to understand the world of gaming and how it works with Christianity, try this one out.

In Christ,
Nick Peters
(And I affirm the virgin birth)

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